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10.31.2008
Seth MacFarlane . . .
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10.30.2008
History . . .
I was asked recently about the overall story of the game. I felt from the beginning the game wouldn't have a solid story to stand on. More like a moment-in-time type of thing. Where players are dropped into the moments before the tournament and then thrust into the heart of the fight. But after a little thought, I figured a slight back story might be effective. The back stories can serve as glimpses into the lives/motivations of all the fighters prior to them entering the tournament. The stories will be completely funny based recaps nothing serious. I have a guy that would be great for the job but he's too much of a "family guy" at the moment. Fuego.
10.29.2008
Fans . . .
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10.28.2008
Flickr . . .
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10.27.2008
Insider Info . . .
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10.26.2008
Tough Decisions . . .
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After taking a long look at the character breakdown, I realized I had no other choice than to cut down the number of characters in the game. The decision was based upon the level of animation every character would require. I didn't plan on having generic stand-in animations. Every move would be custom designed against every character. Meaning Guitar Zero's "Zerosmith" appearance would change based upon whomever he was fighting. With that said, I don't think animating for 30 characters is feasible at this time. I haven't ruled out the possibility 30 characters for the sequel though. So as it stands, the count has been lowered to 20. Only two main characters where affected, the rest were hidden characters. Here is the final breakdown:
12 Main Characters - Available from the jump.
4 Hidden Characters - Unlocked by meeting certain criteria.
4 Boss Characters - 3 of the 4 unlocked after being defeated.
Seems a little slim but the remaining characters can handle the workload.
10.25.2008
Matador . . .
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10.24.2008
Commitment . . .
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10.23.2008
Name That Tune . . .
I decided on a name for the strategy guide/collector's item. The book will be called "The Ultimate Guide To Whoopin Ass". Maybe the Ass part will have asterisks. Or maybe not. Fuego.
10.22.2008
Strategic . . .
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10.21.2008
No Place Like Home . . .
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Still looking around Smashing Magazine's website for some inspiration. I need some ideas for the game's website layout and general design. I figure the site will basically serve as a information hub and allow gamers to exchange tips, bitch and compliment the game. That's about as far as I've gotten.
10.20.2008
The Stage Is Set . . .
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10.19.2008
The Notepad . . .
10.18.2008
Mini Games . . .
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10.17.2008
Man Down . . .
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10.16.2008
What's In A Name . . .
10.15.2008
Guitar Zero . . .
The next character brought to life will be;
Name: Guitar Zero
Origin: Guitar Hero Hall Of Fame
Background: Guitar Zero is the world's greatest Guitar Hero player. He has mastered every instrument and level of the game. Guitar Zero is an overweight guy with looks similar to Jack Black. He carries an exact replica of the guitar from Guitar Hero and wears a funky rock n roll outfit that barely covers his large stomach. He has long black hair accompanied by little chest hair. All his attacks are executed through the guitar.
Name: Guitar Zero
Origin: Guitar Hero Hall Of Fame
Background: Guitar Zero is the world's greatest Guitar Hero player. He has mastered every instrument and level of the game. Guitar Zero is an overweight guy with looks similar to Jack Black. He carries an exact replica of the guitar from Guitar Hero and wears a funky rock n roll outfit that barely covers his large stomach. He has long black hair accompanied by little chest hair. All his attacks are executed through the guitar.
10.14.2008
Gamer Badge . . .
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10.13.2008
10.12.2008
Travis . . .
10.11.2008
Mary Ann Outline . . .
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10.10.2008
Mary Ann . . .
The next character brought to life will be;
Name: Mary Ann
Origin: Pickett Fences of Pleasantville
Background: Mary Ann is a red-headed drunk soccer mom. She is a master of the Drunken Kung-Fu fighting style, a style similar to Shun Di's technique in Virtual Fighter 4. She wears an outfit typical to the housewives of the 40s, 50s and 60s. An apron, polka dot sun dress and a pearl necklace. Mary Ann is an amazing fighter and becomes better the more alcohol she comsumes.
Name: Mary Ann
Origin: Pickett Fences of Pleasantville
Background: Mary Ann is a red-headed drunk soccer mom. She is a master of the Drunken Kung-Fu fighting style, a style similar to Shun Di's technique in Virtual Fighter 4. She wears an outfit typical to the housewives of the 40s, 50s and 60s. An apron, polka dot sun dress and a pearl necklace. Mary Ann is an amazing fighter and becomes better the more alcohol she comsumes.
10.09.2008
Death Match . . .
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10.08.2008
Cancel My Order . . .
Think back on the Deciding Factor scenario. I forgot to address what would happen if both players choose the same initial attack. Let's say Player A chooses High-Punch and Player B chooses High Kick, the result would be called a "Cancel Attack". Meaning neither player strikes first but both players strike simultaneously. A Cancel Attack can also result in a Draw if performed at the end of a battle. With that said, what happens if players achieve consecutive Draws?
10.07.2008
300 . . .
The maximum number of Battle Buddies a player can store is 300. I decided players will rarely challenge more than a handful of other players so there was no need for unlimited storage. I capped the number at 300 to show a little appreciation to the Spartans. *best spartan voice* Tonight we dine in hell.
10.06.2008
The Deciding Factor
10.05.2008
Unlockable Content . . .
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What if, besides unlocking characters by meeting certain criterias, gamers could unlock game content? Like new songs, new backgrounds, new hub layouts or new avatars. Would be a easy way to sneak in some of my favorite artist too. Fugeo.
10.04.2008
Krav Maga . . .
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Remember Bruno? Brad Pitt's inspired character? He will be a specialist in one of the more dangerous fighting techniques; Krav Maga. Krav Maga is the self defense system of the Israeli Defense forces. A very dangerous and powerful counter attack system. Meant to be fatal not for escape artist. I plan to enter school in the near future. Not to hurt anyone but with the current state of the ecomony you never know.
10.03.2008
Boombox . . .
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10.02.2008
Plus One . . .
10.01.2008
Place Your Bets . . .
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